Practical C Programming 3rd Edition ebook free download

 

Practical C Programming 3rd Edition ebook free download

Practical C Programming 3rd Edition ebook free download

Practical C Programming 3rd Edition ebook free download

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Practical C Programming, 3rd Edition
By Steve Oualline
Publisher: O’Reilly Media
Final Release Date: August 1997
Pages: 456

Description:

There are loads of early on C books, yet this is the first that has the simple, pragmatic approach that has made Nutshell Handbooks® famous.C writing computer programs is more than simply getting the sentence structure right. Style and investigating additionally have huge impact in making programs that run well and are anything but difficult to keep up. This book shows you the mechanics of programming, as well as portrays how to make programs that are anything but difficult to peruse, investigate, and update.Practical principles are pushed. For instance, there are fifteen priority rules in C (&& precedes || precedes ?:). The down to earth software engineer diminishes these to two:

  • Duplication and division precede expansion and subtraction.

In spite of prevalent thinking, most software engineers don’t invest the greater part of their energy making code. The vast majority of their time is spent changing another person’s code. This books demonstrates to you generally accepted methods to stay away from the very basic muddled employments of C (furthermore to perceive these utilization’s when you experience them in existing projects) and subsequently to leave code that the software engineer in charge of support does not need to battle with. Electronic Archaeology, the specialty of experiencing another person’s code, is described.This third version presents famous Integrated Development Environments on Windows frameworks, and in addition UNIX programming utilities, and elements a vast insights producing project to pull together the ideas and components in the dialect.

Content:

  1. Basics

    1. Chapter 1 What Is C?

      1. How Programming Works
      2. Brief History of C
      3. How C Works
      4. How to Learn C
    2. Chapter 2 Basics of Program Writing

      1. Programs from Conception to Execution
      2. Creating a Real Program
      3. Creating a Program Using a Command-Line Compiler
      4. Creating a Program Using an Integrated Development Environment
      5. Getting Help on UNIX
      6. Getting Help in an Integrated Development Environment
      7. IDE Cookbooks
      8. Programming Exercises
    3. Chapter 3 Style

      1. Common Coding Practices
      2. Coding Religion
      3. Indentation and Code Format
      4. Clarity
      5. Simplicity
      6. Summary
    4. Chapter 4 Basic Declarations and Expressions

      1. Elements of a Program
      2. Basic Program Structure
      3. Simple Expressions
      4. Variables and Storage
      5. Variable Declarations
      6. Integers
      7. Assignment Statements
      8. printf Function
      9. Floating Point
      10. Floating Point Versus Integer Divide
      11. Characters
      12. Answers
      13. Programming Exercises
    5. Chapter 5 Arrays, Qualifiers, and Reading Numbers

      1. Arrays
      2. Strings
      3. Reading Strings
      4. Multidimensional Arrays
      5. Reading Numbers
      6. Initializing Variables
      7. Types of Integers
      8. Types of Floats
      9. Constant Declarations
      10. Hexadecimal and Octal Constants
      11. Operators for Performing Shortcuts
      12. Side Effects
      13. ++x or x++
      14. More Side-Effect Problems
      15. Answers
      16. Programming Exercises
    6. Chapter 6 Decision and Control Statements

      1. if Statement
      2. else Statement
      3. How Not to Use strcmp
      4. Looping Statements
      5. while Statement
      6. break Statement
      7. continue Statement
      8. Assignment Anywhere Side Effect
      9. Answer
      10. Programming Exercises
    7. Chapter 7 Programming Process

      1. Setting Up
      2. Specification
      3. Code Design
      4. Prototype
      5. Makefile
      6. Testing
      7. Debugging
      8. Maintenance
      9. Revisions
      10. Electronic Archaeology
      11. Marking Up the Program
      12. Using the Debugger
      13. Text Editor as a Browser
      14. Add Comments
      15. Programming Exercises
  2. Simple Programming

    1. Chapter 8 More Control Statements

      1. for Statement
      2. switch Statement
      3. switch, break, and continue
      4. Answers
      5. Programming Exercises
    2. Chapter 9 Variable Scope and Functions

      1. Scope and Class
      2. Functions
      3. Functions with No Parameters
      4. Structured Programming
      5. Recursion
      6. Answers
      7. Programming Exercises
    3. Chapter 10 C Preprocessor

      1. #define Statement
      2. Conditional Compilation
      3. include Files
      4. Parameterized Macros
      5. Advanced Features
      6. Summary
      7. Answers
      8. Programming Exercises
    4. Chapter 11 Bit Operations

      1. Bit Operators
      2. The and Operator (&)
      3. Bitwise or (|)
      4. The Bitwise Exclusive or (^)
      5. The Ones Complement Operator (Not) (~)
      6. The Left- and Right-Shift Operators (<<, >>)
      7. Setting, Clearing, and Testing Bits
      8. Bitmapped Graphics
      9. Answers
      10. Programming Exercises
    5. Chapter 12 Advanced Types

      1. Structures
      2. Unions
      3. typedef
      4. enum Type
      5. Casting
      6. Bit Fields or Packed Structures
      7. Arrays of Structures
      8. Summary
      9. Programming Exercises
    6. Chapter 13 Simple Pointers

      1. Pointers as Function Arguments
      2. const Pointers
      3. Pointers and Arrays
      4. How Not to Use Pointers
      5. Using Pointers to Split a String
      6. Pointers and Structures
      7. Command-Line Arguments
      8. Programming Exercises
      9. Answers
    7. Chapter 14 File Input/Output

      1. Conversion Routines
      2. Binary and ASCII Files
      3. The End-of-Line Puzzle
      4. Binary I/O
      5. Buffering Problems
      6. Unbuffered I/O
      7. Designing File Formats
      8. Answers
      9. Programming Exercises
    8. Chapter 15 Debugging and Optimization

      1. Debugging
      2. Interactive Debuggers
      3. Debugging a Binary Search
      4. Runtime Errors
      5. The Confessional Method of Debugging
      6. Optimization
      7. Answers
      8. Programming Exercises
    9. Chapter 16 Floating Point

      1. Floating-Point Format
      2. Floating Addition/Subtraction
      3. Multiplication
      4. Division
      5. Overflow and Underflow
      6. Roundoff Error
      7. Accuracy
      8. Minimizing Roundoff Error
      9. Determining Accuracy
      10. Precision and Speed
      11. Power Series
      12. Programming Exercises
  3. Advanced Programming Concepts

    1. Chapter 17 Advanced Pointers

      1. Pointers and Structures
      2. free Function
      3. Linked List
      4. Structure Pointer Operator
      5. Ordered Linked Lists
      6. Double-Linked Lists
      7. Trees
      8. Printing a Tree
      9. Rest of Program
      10. Data Structures for a Chess Program
      11. Answers
      12. Programming Exercises
    2. Chapter 18 Modular Programming

      1. Modules
      2. Public and Private
      3. The extern Modifier
      4. Headers
      5. The Body of the Module
      6. A Program to Use Infinite Arrays
      7. The Makefile for Multiple Files
      8. Using the Infinite Array
      9. Dividing a Task into Modules
      10. Module Division Example: Text Editor
      11. Compiler
      12. Spreadsheet
      13. Module Design Guidelines
      14. Programming Exercises
    3. Chapter 19 Ancient Compilers

      1. K&R-Style Functions
      2. Library Changes
      3. Missing Features
      4. Free/Malloc Changes
      5. lint
      6. Answers
    4. Chapter 20 Portability Problems

      1. Modularity
      2. Word Size
      3. Byte Order Problem
      4. Alignment Problem
      5. NULL Pointer Problem
      6. Filename Problems
      7. File Types
      8. Summary
      9. Answers
    5. Chapter 21 C’s Dustier Corners

      1. do/while
      2. goto
      3. The ?: Construct
      4. The , Operator
      5. volatile Qualifier
      6. Answer
    6. Chapter 22 Putting It All Together

      1. Requirements
      2. Specification
      3. Code Design
      4. Coding
      5. Functional Description
      6. Expandability
      7. Testing
      8. Revisions
      9. A Final Warning
      10. Program Files
      11. Programming Exercises
    7. Chapter 23 Programming Adages

      1. General
      2. Design
      3. Declarations
      4. switch Statement
      5. Preprocessor
      6. Style
      7. Compiling
      8. Final Note
      9. Answer
  4. Other Language Features

    1. Appendix ASCII Table

    2. Appendix Ranges and Parameter Passing Conversions

      1. Ranges
      2. Automatic Type Conversions to Use When Passing Parameters
    3. Appendix Operator Precedence Rules

      1. Standard Rules
      2. Practical Subset
    4. Appendix A Program to Compute a Sine Using a Power Series

      1. The sine.c Program
  1. Glossary

  2. Colophon

Practical C Programming 3rd Edition ebook free download

Practical C Programming 3rd Edition ebook free download

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