O’Reilly Java Cookbook 2nd Edition Free PDF

 

O’Reilly Java Cookbook 2nd Edition Free PDF

O'Reilly Java Cookbook 2nd Edition Free PDF

O’Reilly Java Cookbook 2nd Edition Free PDF

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Java Cookbook, 2nd Edition
By Ian F. Darwin
Publisher : O’Reilly
Pub Date : June 2004
ISBN : 0-596-00701-9
Pages : 862

Description:

Java Cookbook, 2nd Edition gets you to the heart of what you need to know when you need to know it. The completely revised and updated recipes in Java Cookbook, 2nd Edition cover all of the major APIs from Java 1.4 as well as the new 1.5 version. It includes many specialized APIs–like those for working with Struts, Ant, and other Open Source tools–and delivers expanded Mac OS coverage.

You have a choice: you can wade your way through lengthy Java tutorials and figure things out by trial and error, or you can pick up Java Cookbook, 2nd Edition and get to the heart of what you need to know when you need to know it.With the completely revised and thoroughly updated Java Cookbook, 2nd Edition, Java developers like you will learn by example, try out new features, and use sample code to understand how new additions to the language and platform work–and how to put them to work for you.This comprehensive collection of problems, solutions, and practical examples will satisfy Java developers at all levels of expertise. Whether you’re new to Java programming and need something to bridge the gap between theory-laden reference manuals and real-world programs or you’re a seasoned Java programmer looking for a new perspective or a different problem-solving context, this book will help you make the most of your Java knowledge.Packed with hundreds of tried-and-true Java recipes covering all of the major APIs from the 1.4 version of Java, this book also offers significant first-look recipes for the most important features of the new 1.5 version, which is in beta release. You get practical solutions to everyday problems, and each is followed by a detailed, ultimately useful explanation of how and why the technology works.Java Cookbook, 2nd Edition includes code segments covering many specialized APIs–like those for working with Struts, Ant and other new popular Open Source tools. It also includes expanded Mac OS X Panther coverage and serves as a great launching point for Java developers who want to get started in areas outside of their specialization.In this major revision, you’ll find succinct pieces of code that can be easily incorporated into other programs. Focusing on what’s useful or tricky–or what’s useful and tricky–Java Cookbook, 2nd Edition is the most practical Java programming book on the market.

Content:

  1. Chapter 1 Getting Started: Compiling, Running, and Debugging
    1. Introduction
    2. Compiling and Running Java: JDK
    3. Editing and Compiling with a Color-Highlighting Editor
    4. Compiling, Running, and Testing with an IDE
    5. Using CLASSPATH Effectively
    6. Using the com.darwinsys API Classes from This Book
    7. Compiling the Source Code Examples from This Book
    8. Automating Compilation with Ant
    9. Running Applets
    10. Dealing with Deprecation Warnings
    11. Conditional Debugging Without #ifdef
    12. Debugging Printouts
    13. Maintaining Program Correctness with Assertions
    14. Debugging with JDB
    15. Unit Testing: Avoid the Need for Debuggers
    16. Getting Readable Tracebacks
    17. Finding More Java Source Code
    18. Program: Debug
  2. Chapter 2 Interacting with the Environment
    1. Introduction
    2. Getting Environment Variables
    3. System Properties
    4. Writing JDK Release-Dependent Code
    5. Writing Operating System-Dependent Code
    6. Using Extensions or Other Packaged APIs
    7. Parsing Command-Line Arguments
  3. Chapter 3 Strings and Things
    1. Introduction
    2. Taking Strings Apart with Substrings
    3. Taking Strings Apart with StringTokenizer
    4. Putting Strings Together with +, StringBuilder (JDK 1.5), and StringBuffer
    5. Processing a String One Character at a Time
    6. Aligning Strings
    7. Converting Between Unicode Characters and Strings
    8. Reversing a String by Word or by Character
    9. Expanding and Compressing Tabs
    10. Controlling Case
    11. Indenting Text Documents
    12. Entering Nonprintable Characters
    13. Trimming Blanks from the End of a String
    14. Parsing Comma-Separated Data
    15. Program: A Simple Text Formatter
    16. Program: Soundex Name Comparisons
  4. Chapter 4 Pattern Matching with Regular Expressions
    1. Introduction
    2. Regular Expression Syntax
    3. Using regexes in Java: Test for a Pattern
    4. Finding the Matching Text
    5. Replacing the Matched Text
    6. Printing All Occurrences of a Pattern
    7. Printing Lines Containing a Pattern
    8. Controlling Case in Regular Expressions
    9. Matching “Accented” or Composite Characters
    10. Matching Newlines in Text
    11. Program: Apache Logfile Parsing
    12. Program: Data Mining
    13. Program: Full Grep
  5. Chapter 5 Numbers
    1. Introduction
    2. Checking Whether a String Is a Valid Number
    3. Storing a Larger Number in a Smaller Number
    4. Converting Numbers to Objects and Vice Versa
    5. Taking a Fraction of an Integer Without Using Floating Point
    6. Ensuring the Accuracy of Floating-Point Numbers
    7. Comparing Floating-Point Numbers
    8. Rounding Floating-Point Numbers
    9. Formatting Numbers
    10. Converting Between Binary, Octal, Decimal, and Hexadecimal
    11. Operating on a Series of Integers
    12. Working with Roman Numerals
    13. Formatting with Correct Plurals
    14. Generating Random Numbers
    15. Generating Better Random Numbers
    16. Calculating Trigonometric Functions
    17. Taking Logarithms
    18. Multiplying Matrices
    19. Using Complex Numbers
    20. Handling Very Large Numbers
    21. Program: TempConverter
    22. Program: Number Palindromes
  6. Chapter 6 Dates and Times
    1. Introduction
    2. Finding Today’s Date
    3. Printing Date/Time in a Given Format
    4. Representing Dates in Other Epochs
    5. Converting YMDHMS to a Calendar or Epoch Seconds
    6. Parsing Strings into Dates
    7. Converting Epoch Seconds to DMYHMS
    8. Adding to or Subtracting from a Dateor Calendar
    9. Difference Between Two Dates
    10. Comparing Dates
    11. Day of Week/Month/Year or Week Number
    12. Creating a Calendar Page
    13. Measuring Elapsed Time
    14. Sleeping for a While
    15. Program: Reminder Service
  7. Chapter 7 Structuring Data with Java
    1. Introduction
    2. Using Arrays for Data Structuring
    3. Resizing an Array
    4. Like an Array, but More Dynamic
    5. Using Iterators for Data-Independent Access
    6. Structuring Data in a Linked List
    7. Mapping with Hashtable and HashMap
    8. Storing Strings in Properties and Preferences
    9. Sorting a Collection
    10. Avoiding the Urge to Sort
    11. Eschewing Duplication
    12. Finding an Object in a Collection
    13. Converting a Collection to an Array
    14. Rolling Your Own Iterator
    15. Stack
    16. Multidimensional Structures
    17. Finally, Collections
    18. Program: Timing Comparisons
  8. Chapter 8 Data Structuring with Generics, foreach, and Enumerations (JDK 1.5)
    1. Introduction
    2. Using Generic Collections
    3. Using “foreach” Loops
    4. Avoid Casting by Using Generics
    5. Let Java Convert with AutoBoxing and AutoUnboxing
    6. Using Typesafe Enumerations
    7. Program: MediaInvoicer
  9. Chapter 9 Object-Oriented Techniques
    1. Introduction
    2. Printing Objects: Formatting with toString( )
    3. Overriding the Equals Method
    4. Overriding the hashCode Method
    5. The Clone Method
    6. The Finalize Method
    7. Using Inner Classes
    8. Providing Callbacks via Interfaces
    9. Polymorphism/Abstract Methods
    10. Passing Values
    11. Enforcing the Singleton Pattern
    12. Roll Your Own Exceptions
    13. Program: Plotter
  10. Chapter 10 Input and Output
    1. Introduction
    2. Reading Standard Input
    3. Writing Standard Output
    4. Printing with the 1.5 Formatter
    5. Scanning a File with StreamTokenizer
    6. Scanning Input with the 1.5 Scanner Class
    7. Opening a File by Name
    8. Copying a File
    9. Reading a File into a String
    10. Reassigning the Standard Streams
    11. Duplicating a Stream as It Is Written
    12. Reading/Writing a Different Character Set
    13. Those Pesky End-of-Line Characters
    14. Beware Platform-Dependent File Code
    15. Reading “Continued” Lines
    16. Binary Data
    17. Seeking
    18. Writing Data Streams from C
    19. Saving and Restoring Java Objects
    20. Preventing ClassCastExceptions with SerialVersionUID
    21. Reading and Writing JAR or Zip Archives
    22. Reading and Writing Compressed Files
    23. Program: Text to PostScript
  11. Chapter 11 Directory and Filesystem Operations
    1. Introduction
    2. Getting File Information
    3. Creating a File
    4. Renaming a File
    5. Deleting a File
    6. Creating a Transient File
    7. Changing File Attributes
    8. Listing a Directory
    9. Getting the Directory Roots
    10. Creating New Directories
    11. Program: Find
  12. Chapter 12 Programming External Devices: Serial and Parallel Ports
    1. Introduction
    2. Choosing a Port
    3. Opening a Serial Port
    4. Opening a Parallel Port
    5. Resolving Port Conflicts
    6. Reading and Writing: Lock-Step
    7. Reading and Writing: Event-Driven
    8. Reading and Writing: Threads
    9. Program: Penman Plotter
  13. Chapter 13 Graphics and Sound
    1. Introduction
    2. Painting with a Graphics Object
    3. Testing Graphical Components
    4. Drawing Text
    5. Drawing Centered Text in a Component
    6. Drawing a Drop Shadow
    7. Drawing Text with 2D
    8. Drawing Text with an Application Font
    9. Drawing an Image
    10. Playing a Sound File
    11. Playing a Video Clip
    12. Printing in Java
    13. Program: PlotterAWT
    14. Program: Grapher
  14. Chapter 14 Graphical User Interfaces
    1. Introduction
    2. Displaying GUI Components
    3. Designing a Window Layout
    4. A Tabbed View of Life
    5. Action Handling: Making Buttons Work
    6. Action Handling Using Anonymous Inner Classes
    7. Terminating a Program with”Window Close”
    8. Dialogs: When Later Just Won’t Do
    9. Catching and Formatting GUI Exceptions
    10. Getting Program Output into a Window
    11. Choosing a Value with JSpinner
    12. Choosing a File with JFileChooser
    13. Choosing a Color
    14. Formatting JComponents with HTML
    15. Centering a Main Window
    16. Changing a Swing Program’s Look and Feel
    17. Enhancing Your GUI for Mac OS X
    18. Program: Custom Font Chooser
    19. Program: Custom Layout Manager
  15. Chapter 15 Internationalization and Localization
    1. Introduction
    2. Creating a Button with I18N Resources
    3. Listing Available Locales
    4. Creating a Menu with I18N Resources
    5. Writing Internationalization Convenience Routines
    6. Creating a Dialog with I18N Resources
    7. Creating a Resource Bundle
    8. Extracting Strings from Your Code
    9. Using a Particular Locale
    10. Setting the Default Locale
    11. Formatting Messages
    12. Program: MenuIntl
    13. Program: BusCard
  16. Chapter 16 Network Clients
    1. Introduction
    2. Contacting a Server
    3. Finding and Reporting Network Addresses
    4. Handling Network Errors
    5. Reading and Writing Textual Data
    6. Reading and Writing Binary Data
    7. Reading and Writing Serialized Data
    8. UDP Datagrams
    9. Program: TFTP UDP Client
    10. Program: Telnet Client
    11. Program: Chat Client
  17. Chapter 17 Server-Side Java: Sockets
    1. Introduction
    2. Opening a Server for Business
    3. Returning a Response (String or Binary)
    4. Returning Object Information
    5. Handling Multiple Clients
    6. Serving the HTTP Protocol
    7. Securing a Web Server with SSL and JSSE
    8. Network Logging
    9. Network Logging with log4j
    10. Network Logging with JDK 1.4
    11. Finding Network Interfaces
    12. Program: A Java Chat Server
  18. Chapter 18 Network Clients II: Applets and Web Clients
    1. Introduction
    2. Embedding Java in a Web Page
    3. Applet Techniques
    4. Contacting a Server on the Applet Host
    5. Making an Applet Show a Document
    6. Making an Applet Run JavaScript
    7. Making an Applet Run a CGI Script
    8. Reading the Contents of a URL
    9. URI, URL, or URN?
    10. Extracting HTML from a URL
    11. Extracting URLs from a File
    12. Converting a Filename to a URL
    13. Program: MkIndex
    14. Program: LinkChecker
  19. Chapter 19 Java and Electronic Mail
    1. Introduction
    2. Sending Email: Browser Version
    3. Sending Email: For Real
    4. Mail-Enabling a Server Program
    5. Sending MIME Mail
    6. Providing Mail Settings
    7. Sending Mail Without Using JavaMail
    8. Reading Email
    9. Program: MailReaderBean
    10. Program: MailClient
  20. Chapter 20 Database Access
    1. Introduction
    2. Easy Database Access with JDO
    3. Text-File Databases
    4. DBM Databases
    5. JDBC Setup and Connection
    6. Connecting to a JDBC Database
    7. Sending a JDBC Query and Getting Results
    8. Using JDBC Prepared Statements
    9. Using Stored Procedures with JDBC
    10. Changing Data Using a ResultSet
    11. Storing Results in a RowSet
    12. Changing Data Using SQL
    13. Finding JDBC Metadata
    14. Program: SQLRunner
  21. Chapter 21 XML
    1. Introduction
    2. Generating XML from Objects
    3. Transforming XML with XSLT
    4. Parsing XML with SAX
    5. Parsing XML with DOM
    6. Verifying Structure with a DTD
    7. Generating Your Own XML with DOM
    8. Program: xml2mif
  22. Chapter 22 Distributed Java: RMI
    1. Introduction
    2. Defining the RMI Contract
    3. Creating an RMI Client
    4. Creating an RMI Server
    5. Deploying RMI Across a Network
    6. Program: RMI Callbacks
    7. Program: NetWatch
  23. Chapter 23 Packages and Packaging
    1. Introduction
    2. Creating a Package
    3. Documenting Classes with Javadoc
    4. Beyond JavaDoc: Annotations/Metadata (JDK 1.5) and XDoclet
    5. Archiving with jar
    6. Running an Applet from a JAR
    7. Running an Applet with a Modern JDK
    8. Running a Main Program from a JAR
    9. Preparing a Class as a JavaBean
    10. Pickling Your Bean into a JAR
    11. Packaging a Servlet into a WAR File
    12. “Write Once, Install Anywhere”
    13. “Write Once, Install on Mac OS X”
    14. Java Web Start
    15. Signing Your JAR File
  24. Chapter 24 Threaded Java
    1. Introduction
    2. Running Code in a Different Thread
    3. Displaying a Moving Image with Animation
    4. Stopping a Thread
    5. Rendezvous and Timeouts
    6. Synchronizing Threads with the synchronized Keyword
    7. Simplifying Synchronization with 1.5 Locks
    8. Synchronizing Threads with wait( ) and notifyAll( )
    9. Simplifying Producer-Consumer with the 1.5 Queue Interface
    10. Background Saving in an Editor
    11. Program: Threaded Network Server
    12. Simplifying Servers Using the Concurrency Utilities (JDK 1.5)
  25. Chapter 25 Introspection, or “A Class Named Class”
    1. Introduction
    2. Getting a Class Descriptor
    3. Finding and Using Methods and Fields
    4. Loading and Instantiating a Class Dynamically
    5. Constructing a Class from Scratch
    6. Performance Timing
    7. Printing Class Information
    8. Program: CrossRef
    9. Program: AppletViewer
  26. Chapter 26 Using Java with Other Languages
    1. Introduction
    2. Running a Program
    3. Running a Program and Capturing Its Output
    4. Mixing Java and Scripts with BSF
    5. Marrying Java and Perl
    6. Blending in Native Code (C/C++)
    7. Calling Java from Native Code
    8. Program: DBM
  27. Chapter Afterword
  1. Colophon

O’Reilly Java Cookbook 2nd Edition Free PDF

O’Reilly Java Cookbook 2nd Edition Free PDF

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