Java Network Programming 3rd Edition (2004) ebook free download

 

Java Network Programming 3rd Edition (2004) ebook free download

Java Network Programming 3rd Edition (2004) ebook free download

Java Network Programming 3rd Edition (2004) ebook free download

About:

Java Network Programming, 3rd Edition
By Elliotte Rusty Harold
Publisher : O’Reilly
Pub Date : October 2004
ISBN : 0-596-00721-3
Pages : 706

Description:

Thoroughly revised to cover all the 100+ significant updates to Java Developers Kit (JDK) 1.5, Java Network Programming is a complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI). It includes chapters on TCP and UDP sockets, multi casting protocol and content handlers, settler, and the new I/O API. This is the essential resource for any serious Java developer.

The new third release of this very respected prologue to Java organizing programming has been altogether reexamined to cover the greater part of the 100+ critical upgrades to Java Developers Kit (JDK) 1.5. It is an unmistakable, complete prologue to creating system programs (both applets and applications) utilizing Java, covering everything from systems administration basics to remote strategy summon (RMI).Java Network Programming, third Edition incorporates parts on TCP and UDP attachments, multi casting convention and substance handlers, settler, multi threaded system programming, I/O, HTML parsing and show, the Java Mail API, and the Java Secure Sockets Extension. There’s additionally critical data on the New I/O API that was created in expansive part as a result of the necessities of system programmers.This precious book is a finished, single source manual for composing advanced system applications. Stuffed with valuable illustrations, it is the key asset for any genuine Java designer.

Content:

  1. Chapter 1 Why Networked Java?
    1. What Can a Network Program Do?
    2. Security
    3. But Wait! There’s More!
  2. Chapter 2 Basic Network Concepts
    1. Networks
    2. The Layers of a Network
    3. IP, TCP, and UDP
    4. The Internet
    5. The Client/Server Model
    6. Internet Standards
  3. Chapter 3 Basic Web Concepts
    1. URIs
    2. HTML, SGML, and XML
    3. HTTP
    4. MIME Media Types
    5. Server-Side Programs
  4. Chapter 4 Streams
    1. Output Streams
    2. Input Streams
    3. Filter Streams
    4. Readers and Writers
  5. Chapter 5 Threads
    1. Running Threads
    2. Returning Information from a Thread
    3. Synchronization
    4. Deadlock
    5. Thread Scheduling
    6. Thread Pools
  6. Chapter 6 Looking Up Internet Addresses
    1. The InetAddress Class
    2. Inet4Address and Inet6Address
    3. The NetworkInterface Class
    4. Some Useful Programs
  7. Chapter 7 URLs and URIs
    1. The URL Class
    2. The URLEncoder and URLDecoder Classes
    3. The URI Class
    4. Proxies
    5. Communicating with Server-Side Programs Through GET
    6. Accessing Password-Protected Sites
  8. Chapter 8 HTML in Swing
    1. HTML on Components
    2. JEditorPane
    3. Parsing HTML
    4. Cookies
  9. Chapter 9 Sockets for Clients
    1. Socket Basics
    2. Investigating Protocols with Telnet
    3. The Socket Class
    4. Socket Exceptions
    5. Socket Addresses
    6. Examples
  10. Chapter 10 Sockets for Servers
    1. The ServerSocket Class
    2. Some Useful Servers
  11. Chapter 11 Secure Sockets
    1. Secure Communications
    2. Creating Secure Client Sockets
    3. Methods of the SSLSocket Class
    4. Creating Secure Server Sockets
    5. Methods of the SSLServerSocket Class
  12. Chapter 12 Non-Blocking I/O
    1. An Example Client
    2. An Example Server
    3. Buffers
    4. Channels
    5. Readiness Selection
  13. Chapter 13 UDP Datagrams and Sockets
    1. The UDP Protocol
    2. The DatagramPacket Class
    3. The DatagramSocket Class
    4. Some Useful Applications
    5. DatagramChannel
  14. Chapter 14 Multicast Sockets
    1. What Is a Multicast Socket?
    2. Working with Multicast Sockets
    3. Two Simple Examples
  15. Chapter 15 URLConnections
    1. Opening URLConnections
    2. Reading Data from a Server
    3. Reading the Header
    4. Configuring the Connection
    5. Configuring the Client Request HTTP Header
    6. Writing Data to a Server
    7. Content Handlers
    8. The Object Methods
    9. Security Considerations for URLConnections
    10. Guessing MIME Content Types
    11. HttpURLConnection
    12. Caches
    13. JarURLConnection
  16. Chapter 16 Protocol Handlers
    1. What Is a Protocol Handler?
    2. The URLStreamHandler Class
    3. Writing a Protocol Handler
    4. More Protocol Handler Examples and Techniques
    5. The URLStreamHandlerFactory Interface
  17. Chapter 17 Content Handlers
    1. What Is a Content Handler?
    2. The ContentHandler Class
    3. The ContentHandlerFactory Interface
    4. A Content Handler for the FITS Image Format
  18. Chapter 18 Remote Method Invocation
    1. What Is Remote Method Invocation?
    2. Implementation
    3. Loading Classes at Runtime
    4. The java.rmi Package
    5. The java.rmi.registry Package
    6. The java.rmi.server Package
  19. Chapter 19 The JavaMail API
    1. What Is the JavaMail API?
    2. Sending Email
    3. Receiving Mail
    4. Password Authentication
    5. Addresses
    6. The URLName Class
    7. The Message Class
    8. The Part Interface
    9. Multipart Messages and File Attachments
    10. MIME Messages
    11. Folders
  1. Colophon

Java Network Programming 3rd Edition (2004) ebook free download

Java Network Programming 3rd Edition (2004) ebook free download

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