C++ Advanced 3D Game Programming with DirectX 9.0 ebook free download

 

C++ Advanced 3D Game Programming with DirectX 9.0 ebook free download

C++ Advanced 3D Game Programming with DirectX 9.0 ebook free download

C++ Advanced 3D Game Programming with DirectX 9.0 ebook free download

C++ Advanced 3D Game Programming with DirectX 9.0 ebook free download

Author:

Peter Walsh

Book Discription:

Advanced 3D Game Programming Using DirectX 9.0
Peter Walsh
Wordware Publishing, Inc.
Library of Congress Cataloging-in-Publication Data
Walsh, Peter (Peter Andrew), 1980-
Advanced 3D game programming with DirectX 9.0 / by Peter Walsh.
p. cm.
ISBN 1-55622-968-2 (pbk.)
1. Computer games–Programming. 2. DirectX. I. Title.
QA76.76.C672W382 2003
794.8’167768–dc21 2003007140
CIP
Copyright © 2003 Wordware Publishing, Inc.
All Rights Reserved

DirectX is an enlisted trademark of Microsoft Corporation in the United States and/or different nations.

All brand names and item names said in this book are trademarks or administration characteristics of their separate

organizations. Any oversight or abuse (of any sort) of administration stamps or trademarks ought not be viewed as aim to

encroach on the property of others. The distributer perceives and regards all imprints utilized by organizations, makers,

also, engineers as an intends to recognize their items.

All request for volume buys of this book ought to be tended to Wordware Publishing, Inc., at the above

address. Phone request may be made by calling:

Intended for software engineers who are new to representation and diversion programming, this book covers

Direct 3D, DirectInput, and DirectSound, and in addition computerized reasoning, organizing,

multithreading, and scene administration.

Content:

Introduction
Chapter 1 – Windows
Chapter 2 – Getting Started with DirectX
Chapter 3 – Communicating with DirectInput
Chapter 4 – DirectSound
Chapter 5 – 3D Math Foundations
Chapter 6 – Artificial Intelligence
Chapter 7 – UDP Networking
Chapter 8 – Beginning Direct3D
Chapter 9 – Advanced 3D Programming
Chapter 10 – Advanced Direct3D
Chapter 11 – Scene Management
Appendix – An STL Primer

C++ Advanced 3D Game Programming with DirectX 9.0 ebook free download

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